Eaters Of The Dead
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In the Nevada desert, an experiment has gone horribly wrong. A cloud of nanoparticles (micro-robots) has escaped from the laboratory. This cloud is self-sustaining and self-reproducing. It is intelligent and learns from experience. For all practical purposes, it is alive. It has been programmed as a predator. It is evolving swiftly, becoming more deadly with each passing hour. Every attempt to destroy it has failed. And we are the prey.
Despite the \"tribe's\" lack of a totem, Tserendjav holds his followers to an oath, \"Leave No Kill to Rot.\" They don't literally eat everything they hunt - especially not humans - but they are obliged to utilize every kill to maximum advantage. They claim as their sacred prey the hungry dead: As Isim-Ur consumes her prey to gain its power, vampires and their ilk steal the power from the living.
The Eaters of the Dead gain shamanic power through transgressing against their sacred nature as predators, consuming carrion and carcasses; the Lodge emphasizes making the most of every kill, leaving nothing to waste. Yet the Eaters of the Dead are still hunters at heart, and take as their sacred prey the hungry dead that would defy the cycle of life and death. The Lodge chase down cannibal horrors, blood-drinking vampires, and other such necromantic fiends, purifying the world of their taint. An Eater of the Dead also hunts prey that other werewolves would feel more comfortable with, but tries to avoid killing humans lest she be forced to eat the prey to meet her Ban. This perversely has given the Lodge a reputation for cruelty, because the erboru maim and cripple human prey to ensure they are no longer a threat.
Dorj Tserendjav is dead, but Ravening Wolf and Dorj Tserendjav may be one and the same. When he descended into the ancient, buried lair that the excavators had revealed, he found there the unthinkable - the corpse of the Firstborn he had been seeking. Colossal and crumbling, the remains seemed to be as much flesh as spirit. Seized by uncontrollable hunger, Dorj fell upon the carcass and devoured it over a day and a night; his primal spirit fused with his carrion mean, and the dead godling was reborn through him.
Ravening Wolf is still weak from millennia of dormancy; the sacrifice of Dorj's power is not enough to return her to her former strength. She utterly loathes the undead, for she believes they stole her divine power and brought her low all those years ago, draining her dry and sealing her in a dusty tomb. By consuming the undead, the Eaters of the Dead take back their stolen power. With every kill, Ravening Wolf grows stronger. Surely soon her brothers and sisters will acknowledge her again. She wants her family back.
The Lodge Sacred Hunt grants your character the ability to destroy the animating energy of an undead prey upon striking him with a bite attack. As well as dealing damage, any such hit also destroys a single point of Essence, Vitae, Plasm, Pillar or whatever other source of energy the undead is drawing on to fuel itself. A victim that has all of its energy drained by such means suffers a single point of aggravated damage instead. Prey include ghosts, vampires, Sin-Eaters, mummies, and other reanimated entities. It does not include Prometheans, as Ravening Wolf's mad logic seems to see them as putting dead body parts to good use.
The carrion feast draws upon laws and pacts that Ravening Wolf half-remembers, granting power to those who would eat of the dead.Symbols: Hunger, wisdom, drums, horsesSample Rite: The ritemaster rattles out the drumbeat on a crude little thing of taught horse-skin, the mane-hair of a dozen fine stallions hanging from its rims. He calls on the names of ancestors who died in times of famine; he calls upon shamans before him who won great boons from spirits of hunger. As the slow, grim rite continues, the supplicant kneels before the carcass and partakes, cracking bones and rending rancid meat with her teeth. (Intelligence + Occult)Action: Extended (5 successes: 1 roll per five minutes)Success: This rite requires the subject to consume most of a carcass or corpse of at least Size 2 during its performance. The carcass must not have been killed by the ritemaster, the ritemaster's pack, or the supplicant's pack, and cannot have been given as a gift. If successful, the consumed meat will not cause the werewolf to sicken regardless of how rotten it was, and furthermore she gains a single point of Essence that is rich with the resonance of hunger and death. Additionally, she can draw upon the dead creature's power three times before the next full moon, adding three dice to a roll that uses the attribute most symbolically associated with the creature. A swift-footed deer might enhance Dexterity; a ferocious bear would enhance Strength. A werewolf can only benefit from one Carrion Feast at a time. Consuming a human does not offer this benefit, but restores all expended Willpower points.
Throstur informed you that the kergrim within Skûmfil are eaters of the dead. As such, they are also rife with disease and filth, and he has set his agents to the task of deciphering what ills the kergrim carry through Skûmfil.
Having a beetle clean your bones is better than boiling, burying, or using chemicals to remove the dead flesh. All those methods can damage the bone and reduce its scientific value. Once clean, these bones will stay in our collection, where they will be available for study for centuries to come. 59ce067264
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